Blog
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An introduction to Sports Tech Research in Australia & New Zealand
Sports Tech in Australia is big: plenty of businesses and institutes that are working on innovative solutions, but which are the key areas of research?
Introduction
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Spin-offs in Sports Tech #1: Hylyght
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The development of strain sensors in sports
Inertial measurement units (IMUs) have been the standard in sports for years, but strain sensors are rather new - what are these, and what are the limitations?
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Hyperoxia research converted into a device
Acute hyperoxia on sports performance seems to provide small benefits - a device has been developed so that more research can expand the current findings.
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Which features are underused in mobile fitness & health applications?
Fitness and health apps have been booming over the last couple of years, but what are the key features in these apps that can actually motivate people?
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Measuring biomechanical loads and their impact in sports: from lab to field
Measuring biomechanical loads in the lab is popular in sports, but there is still a lack of field-based tissue and structural loads metrics.
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How Open Science and Open Innovation can be combined to link dispersed knowledge
Open Innovation in Science (OIS) can improve academia & industry collaborations, but how can the current boundaries be overcome? This framework shows the way.
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A decision-making framework for implementing technology in sports
Implementing information technologies in sports has a couple of key pitfalls that can be avoided - find out what these are and how to overcome them
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Legal and ethical considerations concerning AI in sports
What is the impact of Artificial Intelligence on Sports? AI-based systems have several applications in sports, such as scouting, coaching, and decision-making.
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The Need For A Global Sports Tech Research Network: The Case for STRN
STRN is a global sports tech research network contributing to the creation of innovative and effective sports technologies by combining research and industry.
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